Wednesday, January 29, 2014

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Most surreal gaming experience


     There has been a recent surge of players looking into and discussing DayZ. The developers have released a functional stand alone client based on their Arma II mod DayZ and is available on steam. This is a basic MMOFPS needing food and water to survive along with an inclination to never trust anyone you meet.

     The new standalone version introduces some controversial features: being able to handcuff someone and pretty much do whatever you want to them - take their gear, force feed them, strip their clothes. More recently, you can now put a burlap sack over someone's head. Altogether, a lot of terrifying scenarios are possible - one of which I was privy to.

     While walking around near a barn at night looking for gear, I saw an item on the ground but couldn't quite make it out. Flashlights produce a very narrow beam and are hard to focus. I climbed over an animal pen to see just a pair of ruined clothing. I heard quick shuffling behind me and saw very sporadic flashlight beams. I turn around to meet 3 guys in clown masks crouching near me. They had put handcuffs on me while my camera was turned away and one of them was streaming loud, hardcore metal music through their in-game microphone. I was already freaked out and started wiggling back and forth to try and break free of the cuffs. My character's clothes started to disappear - pants, jacket, and shirt gone. I am sitting here in a cow pen, handcuffed, in just underwear, with 3 guys in clown masks laughing their heads off with Slayer blarring in my ears.





A poor soul handcuffed and stripped by bandits.



     There had been a recent trend of handcuffing players and force feeding them disinfectant so they would slowly die off with no hope of surviving. I was greeted by the same fate as I saw one of them pull out a spray bottle. I could not believe what I was seeing and just kept repeating "Wow...." to them through my mic. I eventually broke free, tried punching one of them and was shot in the head.


     These DayZ scenarios introduce a lot of great discussions about humanity within a virtual environment. I myself have been conditioned to never trust anyone I meet and always run away from anyone armed. I feel genuinely afraid of getting handcuffed and messed with. I am not the only person who has had extreme, emotional encounters in DayZ. DrudgeReport, a major news website, featured this article on the impact of human interaction within DayZ.

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